<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Posts on jonnu</title><link>https://ellis-jones.org/posts/</link><description>Recent content in Posts on jonnu</description><generator>Hugo</generator><language>en-GB</language><lastBuildDate>Mon, 15 Oct 2012 09:07:07 +0100</lastBuildDate><atom:link href="https://ellis-jones.org/posts/index.xml" rel="self" type="application/rss+xml"/><item><title>Why I Love Earthbound (Mother 2)</title><link>https://ellis-jones.org/posts/why-i-love-earthbound-mother2/</link><pubDate>Mon, 15 Oct 2012 09:07:07 +0100</pubDate><guid>https://ellis-jones.org/posts/why-i-love-earthbound-mother2/</guid><description>&lt;p&gt;&lt;img src="https://ellis-jones.org/images/earthbound000.png" alt="Earthbound - Planning Meeting" title="Earthbound - Planning Meeting"&gt;&lt;/p&gt;
&lt;p&gt;For those that know what Earthbound is, you may have noticed that it has quite the following online. ‘Following’ doesn’t fully explain it – mentioning the series awakens a feverish and almost cult-like devotion amongst the legions of fans that can be found on the internet. I have always been fond of the game myself and always list it as one of my all-time favourites, but how has the game become a cult classic when it sold so poorly when it was released?&lt;/p&gt;</description></item></channel></rss>